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The game needs a lot of RAM to run (I have not calculated the exact value), so make sure you archive as many other programs as possible.įor Debuggers, hold 0 while selecting the save and you will go into debug mode.
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It requires the Ti-84 plus CE C libraries to run (they are in the download folder). Put every file in the download folder on your calculator to play. In the menu, enter will move a pokemon or a move to the top. Menu sprites are based off of firered and leafgreen but I had to modify them because of a different screen size.Ĭontrols: 2nd is A, clear is B, alpha is run, enter opens the menu. The pokemon sprites are from crystal and the map sprites are from firered and leafgreen. One thing that won't change is the satisfaction of secretly killing crew members as an imposter, and that's something both the original game and the graphical calculator version capture well.Īmong Us is now available for PC, Android, and iOS/iPadOS.The game mostly uses gen 1 pokemon and mechanics. Developer InnerSloth just revealed The Airship, the game's latest map, which will give players a whole new set of room layouts to memorize, as well as a mix of new and returning tasks. This is an exciting time for Among Us fans, whether or not they have a graphing calculator on-hand. The fact that both the Game Boy and graphing calculators versions remain recognizable as Among Us is a testament to how well the game's art style balances simplicity with distinctive designs. Fellow YouTube user Lumpy Touch recently made an impressive video imagining how Among Us would look on Game Boy. This isn't the first time Among Us has been reimagined in a stripped-down graphical style.
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Everyday Code did note that the game could theoretically support multiplayer, but unfortunately did not have a second calculator to test this first-hand. This means that this recreation is essentially a single-player experience where the player assumes the role of an imposter. Plus, there does not appear to be any kind of emergency meeting functionality.

They would likely be very difficult to bring to life on a graphing calculator, but they are still an essential part of the game. For one, none of the Skeld map's tasks have been implemented. It's important to note that this version of Among Us is missing key elements of the original. Everyday Code linked the source code in a comment on the video, so anyone with a TI-84 Plus CE calculator can see it in action. This means Among Us veterans can use their pre-existing knowledge of The Skeld to jump right in to Everyday Code's new port.
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In addition to recreating crew member sprites, Everyday Code implemented the full map of The Skeld, a popular subject for fan projects. YouTube user Everyday Code built Among Us from the ground up, which ended up requiring over 55 hours of work.

RELATED: Fan Makes Impressive Among Us Phone Lock Screen Granted, the TI-84 line of calculators have very limited processing power, so any port will include compromises as compared to the original game. One of the most striking recent examples of this was the successful attempt to run Doom on a potato-powered graphing calculator. Given the popularity of Among Us worldwide, it's no surprise that some fans would bring unofficial ports to new platforms. As a mandatory purchase in many school systems, graphing calculators are no stranger to ports of pre-existing games. The recreation strips out some details and gameplay features, but is still an impressive showcase for many of the same gameplay elements Among Us fans know and love. A YouTuber has recreated Among Us for the TI-84 Plus CE, squeezing the most out of the graphing calculator's humble hardware.
